Armour: Gloom Under Night Card is needed to one or two shot. meteor assault - 10 EDP-5 and whatever needed to lvl those up. ; The cast can be canceled. Requires Aspersio to one shot, so Priest buffs have been added. Ciekawostki (1) Powiązane Newsy Soul Breaker: another cheap build, 1 hit SBK using Thief's Ring + Celeb Ring, Soul Breaker: another cheap build, 1 hit SBK using 2 Thief's Rings and Mysteltainn Footgear, Meteor Assault: cheapest build with Aspersio and buffs. Opinie i Nagrody. Forget about Critical and LUK and just get those stats. This page will provide links to all the countries on the fandom in the order A through Z through different categories. Let's consider how Recovery Items work: So, the build would be about maxing VIT, maxing AGI (for more ASPD), rest goes to STR (carry meats). If you aren't linked, the build isn't as good. Armor: Bathory/Evil Druid carded Armor (don't use Evil Druid if you're using Aspersio); Dragon Vest recommended if possible, particularly if it's enchanted with STR, AGI or Flee. Last but no less pain in the ass is the Violy. Once it pierces DEF, you will pierce through enemy monsters like a hot knife through butter. This class can only kill Demon and Undead types through expeditious use of Magnus Exorcismus skill. With Mark Lutz, Anna Van Hooft, Emilie Ullerup, Joshua J. Ballard. The ATK of that sword is pretty high too. i'm fairly new at this game and much i don't know if this build is viable for later GX skills too. Try to outrun them, and pull the False Angels and other mobile mobs from them. Don't be afraid of spending money, Maximum Overthrust should be used if possible, it will make your farming faster. Kill the Succubus and Incubus with 2 Spiral Pierces (or one if using Aspersio buffs) and use Hiding/Cloaking or just teleport away when finished. Sadly, it's a one target skill. And Smokie Card would be good if you don't have Frilldora Card. Falcon Assault (Alt: Falcon Assault) is a Transcendent 2 nd class supportive skill available as Sniper. Spiral Pierce is an awesome skill. The tactic usually goes around kill Succubus and Incubus, get the loot, teleport away. Effect Command the Falcon to deliver numerous blows to a target. Damage increasing cards. The latest action of the monster you just intimidated has been following the other player (and attacking him). Class: Shoes Defense: 12 Weight: 40 Requires Level: 100 Usable By: All Jobs Max HP + 3% Max SP + 3% Mdef + 10 Atk + 4% per level of Weapon Crush known. Remember the Cloaking/Hiding/Teleporting if things get too mobby. Adds a chance of casting Level 1 Meteor Assault on the target when performing a physical attack. Having a Hell Poodle Card with meats can help too. This is a sample (tentative, needs testing) build: This build is all about mobility. iron meteorite (iron) One of the main classifications of meteorites, containing nickel-iron alloys with small amounts of accessory minerals.The composition averages 90% iron, 10% nickel. Check out the Provoke build later on. Lower Headgear: anything that increases damage or ATK. Sure, it will be slow. This is a sample build: Main advantage of this build is that it doesn't require Aspersio, as Shield Boomerang is always Neutral. If by any chance you got enough damage, or feel like having more survival, Permeter Card is a good choice if using Gloom Under Night Card. Sadly, it's a Spear (at least it's one handed), so no Two-Hand Quicken for you, meaning that you get low ASPD. Generally, for physical classes (both melee and ranged), something with high ATK is best. Celebration Rings are good choices due to versatility. Geffenia 02 map has more Succubi than the others, a good reason as any other to head straight to that map. It takes 5-6 hits to kill a Succubus, but if you're good with your fingers, the kill is fast. Best thing is to walk away, bad luck, mate. No Shield Reflect. This card with the combo is something good to get. That link allows you to always hit and deals double damage with Shield Boomerang, while the After Cast Delay is reduced by half. MDEF is a bit lower, but also on par. Has no SQI grade stuff, but uses Celebration Rings, GEC, Deviling and Excalibur. Posted by 6 days ago. This build works if you're using Crusader Spirit skill, so you need to buff. You get some awesome Flee, specially if you got a Sherwood (320 Flee), but even without that, 290 Flee is hefty. NANTAN IRON METEORITE -Genuine-3294.2 grams w/Display Stand & COA #14746 136o C $887.88 meteorite iron Canyon Diablo IAB, complete individual 609 g with natural patina It will also protect you from all monsters, and with Autoguard, you can get a decent protection. Best is using a Dragon Vest, to combine it with Dragon Manteau for garment. Levels of this skill increase the damage, chance of status effects and SP consumption. Set Bonus Sapha's Cloth  Sapha Hood Sapha Shoes  Sapha Ring Flee +10 Crit +15 Increases critical damage on targets by 40%. LUK +3, Has a chance of auto-casting Meteor Assault level 1 while physically attacking. You're a melee tank type, so don't bother with Flee too much. Cast time is the same. With +5 DEX food and Sohee Pet it's 3 hits. One of the difficulties there is that there is a mix of Holy and Dark properties monsters there, plus some of them take out your SP, making farming there a bit risky unless you go with a party, or you apply specific tactics. As explained before, Geffenia is a place where all the monsters are the same. We couldn't leave the Tirfing, could we? Frilldora Card if you need Cloaking, sometimes it might save your life. Don't bother gathering Violies and you might want to consider ignoring Abysmal Knights. Drooping Cat Crew if you don't have Kahos. Garment: Deviling Card. That means that you'd be able to have a two hand sword that pierces DEF with 2 slots. You will see it on the Item Script as://[itemheal rand(min,max),0;], , //. Get enough DEX to hit 100% and rest goes to STR. This build needs a buff slave for Aspersio without the Excalibur. Both builds require similar gears, so both get the same entry. Daggers like Moonlight Dagger and Fortune Sword will be of great help. Roughly speaking, this class has the following gears/skills at its disposal to pierce DEF: Below there is a deeper analysis of each variant. Double Strafing Sniper, AGI and DEX build, uses Lord Kaho's Horn, DTTT Composite Bow, Dragon Vest and Manteau set and General Egnigem Cenia shoes. You still need the AGI to get enough Flee to move around the map without being bothered. You don't rely on external buffs, so you don't have to rebuff every 5 minutes. If you're going to be Cloaked a lot (you will), it's good to have Fast Move. The 5 attacks pierce DEF and Flee and they are always Neutral. Build is STR, DEX and VIT. Footgear: General Egnigem Cenia Carded footgear, Mysteltainn Carded footgear. It has a chance of leaving enemies stunned, blind or bleeding. Armour: as the upper headgear, you got 2 options here, depending if you're looking for survival or damage, or you can swap both. Damage output is higher if you proc it, it can kill a mob of Abysmal Knights in no time, something that the Brocca takes a bit longer. Remember that this class is also open to buffing yourself if you don't have a Priest. Charming Grass Necklace  - Reduces variable casting time by 1 second. Smokie Card if you aren't using a Frilldora, things can get mobby. While it's weaker than the Soul Breaker, you can spam 3 or 4 in no time, and it takes care of enemies when mobbed. Geffenia 03 map has the most Incubi of all of them. They can Heal, no need to carry meats around. Ok, now it's time to talk about the place. Armour: Gloom Under Night Card to one-shot, Bathory if you prefer to be able to avoid magic. No external buffs. Soul Linker; you need either a married Soul Linker or one with the. Reduces the SP cost of [Meteor Assault] by 8. Both would use similar set of gears, as they need the criticals. Footgear: Dark Lord Sleipnir/Shoes, General Egnigem Cenia Sleipnir/Shoes, Lady Tanee Card could be nice with all that VIT. Bathory Card: this is the recommended one. Lord Kaho's Horns, Gryphon Card, Sniping Suit, Skin of Ventoss and Lady Tanee are the gears required, while the bow is a DDTT one to leave some stats for LUK. So, the trick is to deal the highest possible damage with a single shot. If you use Songs/Dances with Musical Strike/Throw Arrow skills you will find yourself in a static position, though advantageous (reducing the ASPD and Move of the monsters gives you more time to kill them). Skills: skills live Investigate or Spiral Pierce either do special damage to high DEF monsters or plain ignore the DEF. Violies: the cause of why mobbing in this map can be a pain. Mini-Demons: apart from being a pain in the ass (come in groups of 3), they aren't easy to take care if you're using Ice Pick or Investigate. You can swap to Kahos after casting it and swap to HMH when it's about to run out. To save on that DEX, you can get Phreeoni Card or Queen Scaraba Card to get some Hit. The disadvantage is that in some builds, you need to get the Gloom Under Night Card, leaving you open to magic attacks. Garment: Deviling Card is the most common, but as you'll need the Flee too, you might consider putting it on a Skin of Ventoss or Dragon Manteau. Also, most of the cast **Dark Property Soul Strike**, so bring your Bathory Card along (or alternatives, but Bathory is best here). Most knights come up with one of these for general purpose: Mid Headgear: STR mid with Dark Illusion Card or with Stormy Knight Card. You can consider using Rogue Spirit from Soul Linkers to get the bonuses, they are pretty nice. Upper Headgear: any type headgear for demi human damage or reduce or slotted. Shield Chain Paladin with 4 Turtle General Carded Mace and +4 Aegis. Garment: Deviling carded Garment, can be a Skin of Ventoss to get more Flee. Iron meteorites were historically used for their meteoric iron, which was forged into cultural objects, tools or weapons.With the advent of smelting and the beginning of the Iron Age the importance of iron meteorites as a resource decreased, at least in those cultures that developed those techniques. The drawbacks are that you need to put points into INT, plus you got to be careful with the After Cast Delay afterwards. The disadvantage is that you can't hide, so you need a build that can handle damage and do some switching between Gloom Under Night and Evil Druid/Bathory Cards. This also causes natural HP/SP Regen to be disabled. Mid Headgear: AGI mid with Stormy Knight Card. You can have it with Aspersio or no, that's your call. This applies mainly to Lord Knight classes (see build below), though High Priests use similar tactics. There is nothing much to say, a bit of foliage here and there that may make your vision difficult, but not as bad as a forest area. You can get a Brocca from Reward Guru for 10 TCs. This is like the Katar build, but you use Ice Pick to pierce the enemy DEF. Lure away the Succubi / Incubi from the AKs / Violies / False Angels before you kill them to make your life easier. Both classes would use similar gears, only changing their instruments. First one implies using Holy Property weapon or attacks, focusing on the Succubus/Incubus, knowing that you will be able to take damage while you loot. Katars are very rare with this build because they can't pierce the DEF too well. In most cases, they won't be included in the calculators, but feel free to consider them and tweak the values accordingly. Geffenia 02 and Geffenia 03 are the best maps to hunt for Violies. Levels of this skill increase the damage, chance of status effects and SP consumption. Meteor Assault is better if you're mobbed, while Soul Breaker is good to one shot isolated monsters. Footgear: you don't use skills that much, so a Mysteltainn Card sounds like the best choice for this build. More posts from the RagnarokOnline community. There is a variant to the Bowling Bash Stalker that uses bows instead of the Ice Pick. With the Sherwood (or if you use Turtle General Cards), the damage is the same. It is the signature move of Sirfetch'd. Get enough DEX to hit at 100% (with Blessing) and keep in mind it's better to keep it at multiples of 5, enough AGI to reach 250 flee with Increase AGI and keep STR at multiples of 10 but try to reach 130, 140 or 150 total STR. With stat foods, you can get one shot hits on Succubi. Refer to the Vampire Whitesmith Guide for ideas about them. General Egnigem Cenia: you want to recover SP without drinking Grape Juice as if it was water. Currently maintained by Blueness and Vienna of iRO Wiki Created by Amesani: Previously Maintained by Mosu, Yurei and many others. Meteor Assault (Alt: Meteor Assault) is a transcendent 2 nd class offensive skill available as Assassin Cross. Most times, it will be a bother for your farming. You want % damage increasing cards, as many as you can. You can "jump" Violies while doing so. Sadly, it also increases the damage they deal on you, so you need to be careful with it. Weapon 1: Equinox (STR +20, DEX +15,Range +1-2-3,+5% more damage with Meteor Assault,20-23-25% more dmg with Soul Breaker,Reduces damage received by Demi-Humans by 3-4-5% [Level 4 Effect]Increases Hit Rate by 15% & +1% chance to inflict curse on the enemy when using Meteor Assault) Note: I think the equinox description isn't updated Use Shield Chain once on each monster and let them die while you spam it on the rest. You want to kill them and rob them of everything they got. 15 seconds variable cast time at any level. This is similar to the build above, but uses a one shot skill, Shield Chain. Electric Fox-OS  - If upgrade level is +11 or higher, increases damage by 30%. See that she has more DEX, so reaches higher damage, but you need to use Moonlight Flower Card instead of Mysteltainn Card. Each hit drains 9% of your total HP from you, unavoidable, for a total of 45% per use of this skill. Stormy Knight Card. ; This attack takes on … Dual Dagger full geared build with STR, AGI and DEX. Lord Knight with Brocca and Tirfing, uses Bathory too to avoid the magic and HP sucking. ; The cast can be canceled. Main advantage of this class is that, apart from the raw damage, you can switch elements with ease, letting you kill everything you see around. ATK is nice and that, but more Flee means that you can move around with more leisure. The damage it deals is fairly high, considering its attack speed, so be careful if you're going to mob them. The loots are pretty good (Oridecons, Eluniums, interesting gears, the card), and if you have the proper elements (Shadow Property 4), it shouldn't be difficult to kill (Grand Cross works wonders against this), but it isn't your main target here. To be really honest, it's true that current MA damage is too overpowered for current iRO environment/update. Keep in mind that there are more efficient classes and builds than others, but in the end, it's to the player's preference to pick the suitable class for them. Uses Composite Bow with 2 Alligator and 2 Archer Skeleton Cards. The thing is that you can't afford better stuff (or just don't want to use an Ice Pick) and you want to farm here. This class relies on dealing criticals, rather than hitting normally. Same as Executioner above, but it has a higher level and Dark Property 4, making it resistant to all sorts of magic and elemental attacks that aren't holy. The remaining stat points would go to INT. In fact, go with this by default. 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